| NAME | LVL | MP | EFFECT |
 |
| Dia | 1 | 7 | Defense down & light elemental damage. |
 |
| Cure | 3 | 8 | Restores some HP to target (base cap 30 HP). |
 |
| Stone | 4 | 9 | Earth elemental damage. |
 |
| Poison | 5 | 5 | Enemy's HP gradually decreases. |
 |
| Barstone | 5 | 6 | Raises earth resistence. |
 |
| Paralyze | 6 | 6 | Paralyzes enemy to cancel action. |
 |
| Protect | 7 | 9 | Enhances target's defense (10 DEF). |
 |
| Barsleep | 7 | 7 | Raises sleep resistence. |
 |
| Blind | 8 | 5 | Blinds the enemy to reduce accuracy. |
 |
| Water | 9 | 13 | Water elemental damage. |
 |
| Barwater | 9 | 6 | Raises water resistence. |
 |
| Barpoison | 10 | 9 | Raises poison resistence. |
 |
| Bio | 10 | 22 | Poisons and decreases attack of enemy. |
 |
| Bind | 11 | 8 | Prevents enemy from moving. |
 |
| Aquaveil | 12 | 12 | Reduces spell casting interruption. |
 |
| Barparalyze | 12 | 11 | Raises paralysis resistence. |
 |
| Slow | 13 | 15 | Reduces an enemy's attack speed. |
 |
| Baraero | 13 | 6 | Raises wind resistence. |
 |
| Cure II | 14 | 24 | Restores some HP to target (base cap 90 HP). |
 |
| Aero | 14 | 18 | Wind elemental damage. |
 |
| Diaga | 15 | 12 | DEF down & light elemental damage to area. |
 |
| Deodorize | 15 | 10 | Prevents detection by smell. |
 |
| Enthunder | 16 | 12 | Adds thunder elemental damage to weapon. |
 |
| Shell | 17 | 18 | Enhances target's magic defense. |
 |
| Barfire | 17 | 6 | Raises fire resistence. |
 |
| Silence | 18 | 16 | Silences enemy's spell casting. |
 |
| Barblind | 18 | 13 | Raises blind resistence. |
 |
| Enstone | 18 | 12 | Adds earth elemental damage to weapon. |
 |
| Fire | 19 | 24 | Fire elemental damage. |
 |
| Blaze Spikes | 20 | 8 | Deals fire damage to enemy when it hits you. |
 |
| Sneak | 20 | 12 | Prevents detection by sound. |
 |
| Enaero | 20 | 12 | Adds wind elemental damage to weapon. |
 |
| Barblizzard | 21 | 6 | Raises ice resistence. |
 |
| Gravity | 21 | 24 | Lowers enemy's movement speed and evasion. |
 |
| Regen | 21 | 15 | Gradually restores target's HP (5 HP / tick). |
 |
| Enblizzard | 22 | 12 | Adds ice elemental damage to weapon. |
 |
| Blink | 23 | 20 | Creates 2 shadows to absorb attacks (1 each). |
 |
| Barsilence | 23 | 15 | Raises silence resistence. |
 |
| Blizzard | 24 | 30 | Ice elemental damage. |
 |
| Enfire | 24 | 12 | Adds fire elemental damage to weapon. |
 |
| Sleep | 25 | 19 | Puts enemy to sleep. |
 |
| Invisible | 25 | 15 | Prevents detection by sight. |
 |
| Barthunder | 25 | 6 | Raises thunder resistence. |
 |
| Cure III | 26 | 46 | Restores some HP to target (base cap 180 HP). |
 |
| Protect II | 27 | 28 | Enhances target's defense (25 DEF). |
 |
| Enwater | 27 | 12 | Adds water elemental damage to weapon. |
 |
| Thunder | 29 | 37 | Thunder elemental damage. |
 |
| Dia II | 31 | 30 | Defense down & light elemental damage. |
 |
| Dispel | 32 | 25 | Cancels 1 of the enemy's magic enhancements. |
 |
| Phalanx | 33 | 21 | Increased DEF against physical & magical dmg. |
 |
| Stoneskin | 34 | 29 | Absorbs some physical and magic damage. |
 |
| Stone II | 35 | 43 | Earth elemental damage. |
 |
| Bio II | 36 | 66 | Poisons and decreases attack of enemy. |
 |
| Shell II | 37 | 37 | Enhances target's magic defense. |
 |
| Raise | 38 | 150 | Raises target from KO (small exp restoral). |
 |
| Barvirus | 39 | 25 | Raises virus resistence. |
 |
| Water II | 40 | 51 | Water elemental damage. |
 |
| Ice Spikes | 40 | 16 | Ice DMG & paralysis to enemy when it hits you. |
 |
| Refresh | 41 | 40 | Recovers 3 MP every 3 seconds. |
 |
| Barpetrify | 43 | 20 | Raises petrification resistence. |
 |
| Diaga II | 45 | 60 | DEF down & light elemental damage to area. |
 |
| Aero II | 45 | 59 | Wind elemental damage. |
 |
| Sleep II | 46 | 29 | Puts enemy to sleep. |
 |
| Poison II | 46 | 38 | Enemy's HP gradually decreases. |
 |
| Protect III | 47 | 46 | Enhances target's defense (40 DEF). |
 |
| Cure IV | 48 | 96 | Restores some HP to target (base cap 380 HP). |
 |
| Haste | 48 | 40 | Increases attack speed of target. |
 |
| Fire II | 50 | 68 | Fire elemental damage. |
 |
| Blizzard II | 55 | 77 | Ice elemental damage. |
 |
| Shell III | 57 | 56 | Enhances target's magic defense. |
 |
| Thunder II | 60 | 86 | Thunder elemental damage. |
 |
| Shock Spikes | 60 | 24 | Thunder DMG & stun to enemy when it hits you. |
 |
| Protect IV | 63 | 65 | Enhances target's defense (55 DEF). |
 |
| Stone III | 66 | 92 | Earth elemental damage. |
 |
| Water III | 67 | 98 | Water elemental damage. |
 |
| Shell IV | 68 | 56 | Enhances target's magic defense. |
 |
| Aero III | 69 | 106 | Wind elemental damage. |
 |
| Fire III | 71 | 113 | Fire elemental damage. |
 |
| Blizzard III | 73 | 120 | Ice elemental damage. |
 |
| Thunder III | 75 | 128 | Thunder elemental damage. |